

The physics are passable - roughly on par with GT3, I'd say. These battles are tough but not impossible with a well-tuned car, or at least one you're comfortable with and is fast enough. Finally, there are 'bosses' - teams recognized as the best in their respective cities. You'll also run into Wanderers - lone independents for the most part that are somewhat picky about who they choose to battle, and you'll have to figure what they want from you (or consult a FAQ). Sometimes, after fighting their leader for a while, their partner will join the battle, or two leaders will gang up on you, or two team members will gang up on you. This game seems to implement a limited form of the psychological aspect of racing, and it works quite well.Īnyway, you run around, defeating team members, who will eventually call upon their leader to avenge them. Force them to make mistakes, humiliate them with your superior engine, or erase their vehicle superiority with your cornering ability, and you win.

Make too many mistakes, or fall behind, and you're eliminated. Usually, they will accept your challenge, and after a countdown the two of you will try to deplete each other's spirit bar, which can also be depleted by making mistakes (rubbing walls, slamming into things at high speed, stuff like that). You enter the highway (whichever line you prefer and usually whatever desired direction), check the map for a opponent/victim, then drive up behind him and flash your highbeams at them. You get to race on several real highways (C1 Kanjou line, Shinkanjou line, Wangan and Yokohane in Tokyo, the Wangan, Sakai and Kanjou lines in Osaka, and the Kanjou loop and Manba-Komaki line in Nagoya), comprising several hundred kilometers of highway.īattling works as follows, and seems to be at least one of the racing types done in real life. While others involve impossible battles with show cars in areas that would either be blocked off road courses in real life or do not and probably cannot exist *at* *all*, this game takes you away from the clogged American freeways and absurdly dangerous street courses to Tokyo, Japan. This is practically the only street racing game that gets street racing right.

While Gran Turismo wins in the physics and modeling realism department, this game offers a different kind of realism. I'd have to say that Shutokou Battle (aka Tokyo Highway Challenge/Tokyo Xtreme Racer in non-Japanese markets) is easily one of the best racing game series ever.
